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Presentation Classroom application of CALL

CALL for Communication on Location

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How can computing devices develop communication? College students of English need to understand “communication” as spoken exchange on equal terms. Integrating devices can promote language-learning. Learning environments need diversifying for the particular set of students, course goals and personal expectations (Stockwell 2019). Course components include computer access, smart phones, editing programs, and meaningful locations. Mobile-phone video-shooting begins the process. A set of basic technological skills is a pre-requisite. Devising scenarios to generate communication requires co-operation and spontaneous interaction. Whatever locations are available to an instructor are potential learning environments. In this case, not only places on campus, but also locations within easy reach became dynamic motivators. To activate students' passive abilities they need motivating to communicate about each other’s immediate knowledge and experience in English. After in-class discussion and the preparation needed to achieve a productive atmosphere, various samples of the videos produced at locations in and around their campus will be shown to discuss the necessary steps and contents for success. Students become more proficient with proper editing skills, as well as captioning with AI or self-captioning to preserve valuable English interactions and enrich their learning experience. The choice is customizable to individual circumstances, but the template is universal.

  • David Wood

    Since the first CALL decades ago, Wood has presented many times, refining his computer applications to a fast-changing context. He integrates his expertise with video use, gained from founding the N-SIGs many years ago, with 50 years' teaching experience in numerous locations, with tens of thousands of students of many nationalities, age groups and abiities.